Whenever a prominent prize-giving event draws close, one notices a clamor for introducing additional classifications to acknowledge overlooked contributions and satisfy the spirits of fans with niche passions.
Another commentator made the case supporting a scary games classification. It would be amazing. So would tabletop games, representing a dedicated supporter's campaign. Yet I need to apologize in advance when I prioritize just as with other single-minded supporters, there's a strong justification for why my demand stands as crucial and significant. The demand is this: We need a category for puzzle games.
Categorizing Game Types
Organizing artistic expressions is not a science; opinions vary greatly, and inevitably spark debates concluding with vague boundaries. This explains why cinema institutions don’t do it. Yet it remains an unavoidable compromise within the realm of video games, showing incredible range they barely qualify as a single art form.
To recognize the complete range of interactive entertainment excellence to be recognized, while allowing diverse titles to receive proper recognition, genre categories are essential.
Current Gaming Award Categories
Prominent interactive entertainment events offer these award types recognizing Action, Adventure-action titles, Role-Playing, Fighting, Simulation and strategy titles, and Sports/Racing games. Collectively, these six categories actually cover numerous genres, allowing placement for most games within them.
Not so for brain-teasing titles. No suitable classification appears to put them. Consider three of this year’s best games, all very different: the architectural riddles in a particular game, intense tile-matching of another game, thought-provoking social scenarios in another game. Where could they possibly go within current classifications? Unfortunately, nowhere.
Acknowledgment Issues
There are dozens outstanding logic titles launched regularly that have no home during gaming ceremonies, if they accidentally match award groups including Handheld titles, VR/AR Game, or the intensely contested Indie races.
- One classic puzzle game received no recognition for anything during that awards season
- A different innovative game missed out in 2019
- Well-received sorting experience received no acknowledgment recently
- Limited numbers of puzzle games scraped into independent or mobile categories
Importance of Logic Titles
These are often modest productions, yet the craft behind logic titles is of massive significance. Iconic mobile puzzle games count as the most-played games globally maintaining this status for over a decade.
The famous puzzle experience rivals popular creative games claiming status as most purchased experience; it additionally competes for best game of all time. Puzzle games are foundational to the art of video games, while interacting across multiple categories.
Proposal and Rationale
Brain-teasers wouldn't encounter this problem. One could readily select a field of five with fascinating, diverse, deserving games each ceremony simply — actually, with challenge, since numerous excellent numerous deserving experiences.
And to reiterate, these are games lacking appropriate categories in important events. Brain-teaser creators function at the demanding boundary game development, creating some of essential manifestations of gaming itself. Similar to movie stunt professionals, they deserve recognition. Let’s not keep them waiting 35 years.